The ICR2 track folder contains the following files:

FilenameDescription
<track>.txtTrack and race parameters such as pit lane location, green flag location, and more
records.txtContains the player’s and real world lap records
maxpanic.lpAI line – left boundary
minpanic.lpAI line – right boundary
maxrace.lpAI line – left boundary that AI will race
minrace.lpAI line – right boundary that AI will race
pace.lpAI line – pace lap
pass1.lpAI line – used for overtaking
pass2.lpAI line – used for overtaking
pit.lpAI line – pit lane
race.lpAI line – default line around the track
default.st1Current car setup
<track>.datFile archive for remaining track files. The files within can be extracted into the track folder and the track will still be fully loadable. However, if the .dat file is present, the game will use the files within the .dat file as priority over any similarly named files within the track folder.

Files within <track.dat>. These files can also reside outside of the .dat file, within the track folder. However, if <track>.dat exists, the files within <track>.dat takes priority.

FilenameDescriptionHow to edit
<track>.3do3D model of the track used to visualize the track within the gameTrack editing overview
<track>.trkDefinitions of track geometry (i.e. walls, surfaces) that affect where the player can drive within the game. The locations of walls, surfaces, etc. in this file generally need to be consistent with the <track>.3do file.Track editing overview
<track>.camDefines the position and panning/zooming behavior of each TV camera along the circuitPython tool
<track>.scrDefines which TV camera is used depending on where (i.e. DLONG) a car is along the circuitPython tool
sunny.pcxImage file containing the 256-color palette for the game when this particular track is loaded. Each track may have a different palette file.Palettes
sky.3do3D model of the sky, loaded and displayed separately from <track>.3do.Commonly taken from other tracks
horiz.3do3D model of the horizon, loaded and displayed separately from <track>.3do.Commonly taken from other tracks
hdiagram.stpTrack map for the menu (hi-res)WinMip
ldiagram.stpTrack map for the menu (lo-res)WinMip
htshotc.stpTrack picture for the menu (hi-res)WinMip
htshotg.str“Bluescale” track picture for the menu (hi-res)WinMip
ltshotc.stpTrack picture for the menu (lo-res)WinMip
ltshotc.str“Bluescale” track picture for the menu (lo-res)WinMip
mtshotc.pcxTrack picture for the Windy menuVarious image editors
map.pcxImage file containing the 256-color palette for the menu screenVarious image editors

The .3do files above may reference other files, including .mip texture files, .pmp texture files, and other .3do files. All of these files must be present in the track folder or .dat file in order for the track to load.